Adobe AIR Beta Channel Update
This beta release provides access to the latest AIR runtime and SDK (with compiler) for Windows, Mac OS, iOS and Android.
Below are some of the key features and benefits of AIR 3.8. Please see our release notes for full details.
- 4096x4096 texture support – With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
- Rectangle Texture Support – Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.
- LZMA Support– On iOS and Android, LZMA compressed swfs can now be packaged and are supported.
- ServerSocket– ServerSocket APIs are now supported on iOS and Android.
- DatagramSocket – DatagramSockets APIs are now supported on iOS and Android.
Known Issues:
- 3574893: Android - Singleline works as multiline on TextField and Classic Text
- 3549068: Android – USB Debugging, When waiting for a connection, applications show black screen instead of the waiting dialog.
Notable Fixes and Enhancements:
- 3560721: iOS - Application crashes having Microphone running for 10 to 20 mins
- 3572885: Android - 'orienattionChange' event is not fired when Stage rotated through setOrientation() method
- 3554585 : Android - Stage is blank in GPU mode because of rotationY property
About the Beta Channel
If you would like real-time notification for announcements related to the AIR Beta Channel, please subscribe to our Twitter feed @FlashPlayerBeta, or follow the Flash Runtime Announcementsforums by choosing "Follow this forum" from the right-hand menu on the Forums page.
You can find instructions for getting started with this release here: AIR Labs Page
We encourage you to let us know what you think on our AIR Labs Forum