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1/29/2013 - AIR 3.6 Runtime and SDK Beta

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This beta release provides access to the AIR 3.6.0.592 runtime and SDK for Windows, Mac OS, iOS and Android.

 

Below are some of the key features and benefits of AIR 3.6.  Please see our release notes for full details.

 

New Features:

 

  • Graphics Data Query
    Developers can read the structure of the display object and vector data at runtime. Game developers can use this feature to create complex Sprite Sheets, or exporters for any file format (e.g. SVG) at runtime.
  • Packaging and Loading Multiple SWFs on iOS
    This feature allows an application developer to be able to package multiple SWF files that contain AS code and load them and call their functions when needed.
  • Mac Retina (hiDPI) Display support

Developers can now target their AIR application to use in Retina (hiDPI) displays on supported Macs.

 

 

Notable Fixes and Enhancements:


3487052 - GPU Issues on Nexus 10

3370109 - The video screen is scaled into the left bottom corner of the stage with Retina displays.

3486337 - Video corruption on iPad 2/3 using uploadFromByteArray at runtime

3482888 - File.cacheDirectory property test fails on Windows

And more!

 

 

You can find instructions for getting started with this release here: AIR 3.6 Labs Page

 

We encourage you to let us know what you think over on our AIR 3.6 Labs Forum


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