This beta release provides access to the AIR 3.6.0.5680 runtime and SDK for Windows, Mac OS, iOS and Android.
Below are some of the key features and benefits of AIR 3.6. Please see our release notes for full details.
New Features:
- Graphics Data Query
Developers can read the structure of the display object and vector data at runtime. Game developers can use this feature to create complex Sprite Sheets, or exporters for any file format (e.g. SVG) at runtime.
- Packaging and Loading Multiple SWFs on iOS
This feature allows an application developer to be able to package multiple SWF files that contain AS code and load them and call their functions when needed.
Notable Fixes and Enhancements:
3397358 - Using modern Objective C code in iOS ANE causes runtime exception. To use modern Objective C in iOS ANE, one needs to use the iOS SDK present in the default XCode location using the platformsdk switch while packaging the IPA. (XCode needs to be installed on the packaging machine)
You can find instructions for getting started with this release here: AIR 3.6 Labs Page
We encourage you to let us know what you think over on our AIR 3.6 Labs Forum