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9/17/2013 - AIR 3.9.0.880 Runtime and SDK Beta

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Adobe AIR Beta Channel Update

This beta release provides access to the latest AIR runtime and SDK (with compiler) for Windows, Mac OS, iOS and Android.

 

Below are some of the key features and benefits of AIR 3.9.  Please see our release notes for full details.

 

Notable Fixes and Enhancements:

 

  • 3584066: [Desktop][Webkit][API][External] Add a property to StageWebView to switch between the Native engine and the embedded WebKit engine from AIR 3.5 and prior

 

By popular demand, we'd modified the StageWebView API to add a parameter allowing the developer to switch between the system and built in webkit engines.  By default, this parameter is false.  Please see below for additional details.

 

StageWebView (useNative:Boolean)

 

The object is invisible until it is attached to a stage and until the viewPort is set.

 

Note:  Although it is not prohibited, with some content, failures can occur when the same process uses both the embedded and the system WebKit, so it is recommended that all StageWebViews in a given application be constructed with the same value for useNative.  In addition, as HTMLLoader depends on the embedded WebKit, applications using HTMLLoader should only construct StageWebViews with useNative set to false.

 

@param useNative - When useNative is false, a version of WebKit embedded within AIR is used as the source of the StageWebView created. When useNative is true, then AIR will use the system's default web engine.  Mobile platforms only support using the system web engine, so useNative is ignored on mobile platforms.

 

 

Known Issues:

 

  • 3616999: [iOS7] On changing AudioPlayback mode from Media to voice dialog comes up asking permission for accessing Microphone.
  • 3616981: [iOS] Sound gets stop on clicking Power button even when UIBackground tag value set to Audio in application.xml

 

 

About the Beta Channel


If you would like real-time notification for announcements related to the AIR Beta Channel, please subscribe to our Twitter feed @FlashPlayerBeta, or follow the Flash Runtime Announcements forums by choosing "Follow this forum" from the right-hand menu on the Forums page.

 

You can find instructions for getting started with this release here: AIR Labs Page

We encourage you to let us know what you think on our AIR Labs Forum


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